ID | 68322 |
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Izumi, Mahiro
Quality Assurance Center, Graduate School of Interdisciplinary Science and Engineering in Health Systems, Okayama University
Hagiya, Hideharu
Department of Infectious Diseases, Okayama University Hospital
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Otsuka, Yuki
Department of General Medicine, Okayama University Graduate School of Medicine, Dentistry and Pharmaceutical Sciences
Soejima, Yoshiaki
Department of General Medicine, Okayama University Graduate School of Medicine, Dentistry and Pharmaceutical Sciences
Fukushima, Shinnosuke
Department of Infectious Diseases, Okayama University Hospital
Shibata, Mitsunobu
Quality Assurance Center, Graduate School of Interdisciplinary Science and Engineering in Health Systems, Okayama University
Hirota, Satoshi
Quality Assurance Center, Graduate School of Interdisciplinary Science and Engineering in Health Systems, Okayama University
Koyama, Toshihiro
Department of Health Data Science, Okayama University Graduate School of Medicine, Dentistry and Pharmaceutical Sciences
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Otsuka, Fumio
Department of General Medicine, Okayama University Graduate School of Medicine, Dentistry and Pharmaceutical Sciences
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Gofuku, Akio
Quality Assurance Center, Graduate School of Interdisciplinary Science and Engineering in Health Systems, Okayama University
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Abstract | Background: We developed a virtual reality (VR) education system and evaluated its clinical utility for promoting hand hygiene practices.
Methods: This prospective, 2-week, randomized controlled study conducted at Okayama University Hospital, Japan, from November 2023 to January 2024, involved 22 participants (18 medical students and 4 residents). A fully immersive 360° VR system (VIVE Pro Eye) using a head-mounted display and sensing gloves was used to develop 3 health care tasks in a virtual patient room—Environmental Cleaning, Gauze Exchange, and Urine Collection. After monitoring all participants' baseline usage data of portable hand-rubbing alcohol in the first week, we randomly assigned them into 1:1 groups (VR training and video lecture groups). The primary outcome was differences in hand-rubbed alcohol use before and after intervention. Results: Before the intervention, alcohol use did not significantly differ between both groups. After the intervention, a significant increase in alcohol use was observed in the VR training group (median: 8.2 g vs 16.2 g; P = .019) but not in the video lecture group. Conclusions: Our immersive 360° VR education system enhanced hand hygiene practices. Infection prevention and control practitioners and digital technology experts must collaborate to advance the development of superior educational devices and content. |
Keywords | Infection prevention and control
Medical-engineering collaboration
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Published Date | 2025-01
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Publication Title |
American Journal of Infection Control
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Volume | volume53
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Issue | issue1
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Publisher | Elsevier BV
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Start Page | 65
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End Page | 69
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ISSN | 0196-6553
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NCID | AA10617749
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Content Type |
Journal Article
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language |
English
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OAI-PMH Set |
岡山大学
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Copyright Holders | © 2024 The Author(s).
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File Version | publisher
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Related Url | isVersionOf https://doi.org/10.1016/j.ajic.2024.08.003
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License | http://creativecommons.org/licenses/by-nc-nd/4.0/
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