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ID 69460
Author
Matsuda, Yuki Okayama University
Kobayashi, Toma Nara Institute of Science and Technology
Watanabe, Hiroki Future University Hakodate
Yasumoto, Keiichi Nara Institute of Science and Technology
Abstract
With the proliferation of affordable and high-performance virtual reality (VR) devices, VR content such as games and the metaverse is becoming increasingly widespread. In VR environments, users experience various sensory stimuli, primarily through visual and auditory cues. However, subjective perception of these stimuli varies based on user context. Existing studies have shown that auditory perception can be influenced by visual stimuli, however, most of them have focused on congruent audiovisual stimuli, leaving the effects of non-congruent pairings unexplored. This study investigates how visual stimuli, specifically color and crowdedness, influence perceived sound volume in VR. In the experiment that participants experienced VR environments with different room colors while listening to test tones, the results showed that warm colors led to higher perceived volume at low sound levels. Also, in the experiment that participants viewed VR scenes with varying crowd densities while hearing announcements, less crowded environments resulted in higher perceived sound volume. These findings suggest that visual context impacts auditory perception, providing insights for optimizing hearable devices and enhancing VR auditory experiences.
Keywords
Virtual Reality
Subjective sound volume
Visual stimuli
Note
This is an Accepted Manuscript of a conference paper published by Springer Nature Switzerland.
HCII 2025
Lecture Notes in Computer Science, volume 15788
This fulltext file will be available in Jun. 2026.
Published Date
2025
Publication Title
Virtual, Augmented and Mixed Reality
Publisher
Springer Nature Switzerland
Start Page
286
End Page
299
ISSN
0302-9743
Content Type
Journal Article
language
English
OAI-PMH Set
岡山大学
Copyright Holders
© 2025 The Author(s), under exclusive license to Springer Nature Switzerland AG
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author
DOI
Web of Science KeyUT
Related Url
isVersionOf https://doi.org/10.1007/978-3-031-93700-2_19
Citation
Matsuda, Y., Kobayashi, T., Watanabe, H., Yasumoto, K. (2025). Effects of Visual Stimuli on Perceived Sound Volume in Virtual Reality Spaces. In: Chen, J.Y.C., Fragomeni, G. (eds) Virtual, Augmented and Mixed Reality. HCII 2025. Lecture Notes in Computer Science, vol 15788. Springer, Cham. https://doi.org/10.1007/978-3-031-93700-2_19